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Course For After Effects - Particle Playground


Video Graphics & Design Photo & Video
Developer: Nonlinear Educating Inc.
13.99 USD

Learn the little-known secrets of After Effects Particle Playground plugin with special effects expert & Star macProVideo.com Trainer Richard Lainhart.

App Features:
• 209 minutes of video training
• Super clear explanations
• Offline Playback (no internet connection needed)
• Easy to navigate

Course Outline:
1. Introducing the Secrets of Particle Playground (00:58)
2. Keyframing vs. Procedural Animation (04:06)
3. How Particle Systems Work (03:43)
4. About Property Maps and Simulators (04:47)
5. Particle Playground Parameters (05:18)
6. Varying Particle Velocity (02:07)
7. Varying Particles Per Second (04:46)
8. Simulating a Fountain - Randomizing Direction (04:57)
9. Randomizing Velocity (03:04)
10. Setting the Initial Particle Snow Parameters (05:31)
11. Refining the Particle Snow Parameters (05:38)
12. Creating Stylized Snow with a Layer Map - Part 1 (05:17)
13. Creating Stylized Snow with a Layer Map - Part 2 (04:23)
14. Setting Up a Photoshop Sequence as an Animated Layer Map (04:35)
15. Applying the Animated Layer Map (03:51)
16. Setting Layer Map Time Offsets (02:16)
17. Relative and Absolute Layer Map Offset Types (04:15)
18. Setting Up Cannon Text (05:17)
19. Adjusting Cannon Text Parameters (04:06)
20. Bouncing Cannon Text off a Wall (05:38)
21. Using Selection Texts (02:51)
22. Using Particle Exploder with Cannon Text (04:10)
23. Using Time Offsets with Particle Exploder (04:15)
24. Combining Wall with Particle Exploder (04:46)
25. Property Map Concepts (03:46)
26. Creating a Simple Property Map (04:29)
27. Adjusting Property Maps Offsets (05:16)
28. Scrolling Characters with Property Maps (05:40)
29. Applying Multiple Property Map Channels (03:17)
30. Enabling Grid Text (05:23)
31. Creating Animation Presets (02:20)
32. Creating a Noise Map to Randomize Properties (06:00)
33. Randomizing Characters with the Noise Map (06:25)
34. Introducing the Matrix Code Effect (05:42)
35. Generating the Text Grid (05:53)
36. Creating the Random Noise Map (05:30)
37. Creating the First Gradient Opacity Map (03:26)
38. Creating Additional Gradient Opacity Maps (03:26)
39. Animating the First Four Opacity Gradients (06:55)
40. Adding Additional Opacity Gradients - Part 1 (06:22)
41. Adding Additional Opacity Gradients - Part 2 (05:03)
42. Increasing Animation Density by Duplicating Elements (07:37)
43. Setting Channels for the Master Property Map (03:31)
44. Applying the Custom Map to the Particle Playground Matrix (07:32)
45. Simulating the Code Effect with Standard Fonts (04:22)